It also has more hitpoints, has a faster projectile speed and no longer requires the Bombard Cannon research. These include the Battle of Agincourt, the saga of Erik the Red, and the Battle of Hastings, among others. The fourth campaign, Battles of the Conquerors, is actually a group of unrelated single scenarios, each based on a significant historical battle. These are based on Attila the Hun's rise to power, Montezuma's defense against Hernan Cortez, and the adventures of El Cid. Chat commands are introduced in order to communicate more effectively with allied computer players. Additionally, an in- game option has been added to allow the game to automatically replenish farms after they are exhausted. Villagers will now automatically start gathering resources if they build resource gathering sites, while siege weapons will not fire if their attack is likely to harm friendly units (though it may not seem like it). Also, infantry are able to garrison in siege engines, increasing their attack and speed, while ships are able to form formations in order to fight more effectively. New maps were also included which are based on real life geographic locations and new winter and tropical terrain. The game features five new civilizations (the Aztecs, Mayans, Spanish, Huns, and Koreans), four new campaigns, 1. The Conquerors is the fourth installment of the Age of Empires series developed by Ensemble Studios.
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